int createSprite(string spriteName, vector2 pos)
Create a sprite (server only).
createSprite("AIRSTRIP.SPR", getPos(getPlayer()), 0);
void deleteSprite(int spriteID)
Delete a sprite (server only).
int spriteAirstrip = createSprite("AIRSTRIP.SPR", getPos(getPlayer()), 0);
deleteSprite(spriteAirstrip);